Pixel Arena Project
03 GAMING PLATFORM

PIXEL ARENA

Competitive gaming tournament platform with live streaming and real-time leaderboards. Where champions are born.

CLIENT ESPORTS GLOBAL
ROLE TECH LEAD
YEAR 2024
TECHNOLOGIES WEBSOCKET / CANVAS / REDIS

THE CHALLENGE

Design and develop a real-time gaming platform capable of handling thousands of concurrent users during peak tournament hours. The platform needed sub-100ms latency for competitive fairness.

Integration with multiple gaming APIs, live streaming services, and payment processors while maintaining a cohesive user experience was paramount.

THE SOLUTION

We implemented a WebSocket-based architecture with Redis pub/sub for real-time updates. Custom matchmaking algorithms ensure fair competition, while Canvas-based visualizations display live match statistics.

The platform successfully hosted over 500 tournaments in its first year, with peak concurrent users exceeding 50,000 during major events.

TOP